[ Ludum Dare 26 ] [ One Game A Month 2013 ]
Team: Eatacay (concept, graphics, music), Jarnik (gameplay, programming)
miNOMalism is a minimalistic food chain ecosystem simulator, with you being its lowest part. However, thanks to pheromone distribution, you can control bigger creatures and keep the races from going extinct and thus the whole ecosystem in a balance.
The game was created during one weekend for Ludum Dare 26
, the theme was “minimalism
PLAYER – control the tiny purple creature
GOAL – don’t let any race go extinct
FOOD CHAIN – reds eat yellows, yellows eat green, greens eat YOU
PHEROMONES – run through pheromone pools in the corners to attract corresponding creatures
HUNGER – each creature is either hungry or full
MATING – two full creatures of the same kind can give birth to an offspring
Edible Games at Babycastles
In September 2016, miNOMalism was shown at Edible Games
event at BabyCastles
(NY), having its own fabulous arcade with mossy keyboard!